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Gönderiler: 1   Ziyaret edenler: 18 users
24.05.2013 - 23:42
I Was thinking about this: Make a event like a conditional branch,for example it will execute over a chosen condition,i have thought some examples here:
X Country invades X Country,event executes and gives defending country more units
X Country DOESN'T invades the other,event doesn't execute

What do you guys think about this?
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