BUMP.
As an encouragement for the starting player, a reward could'be given by completing the tutorial / reading the FAQ. Some players (me include) likes a lot to play games without reading the instructions for one or other reasons
(as for my case, back then I didn't knew English, and also considered they were 'bored').
For example:
A) We can make Rank 0 to be from 0 - 99 SP and give a medal
(wort 50 SP) to the players who completes the tutorial.
B) If my stacking items idea is implemented, admins could give beginners a kind-of starting package that includes:
1x incognito (1 hour).
1x Name Changer.
3x SP multiplier (One for each: 1.3x, 1.5x and 2x)
SP discount package (5 days)
The idea with B) is to introduce the players to 'proto-goodies' that doesn't affect the game in general
(I mean, none of them gives them advantage in-game). The player will, then, have the option to prove the items
(and if he likes them, that means admins are going to gain $$).
I don't see any point in creating multiples accounts for exploit this. However, if it proves to be exploitable, then we can either put a rank condition to the package or disable the package for any IP that belongs to a higher account.