sonuç bulundu: 1661
20.04.2025 - Casual Saturdays
Casual Saturday #36 - Ancient World
Standard Settings
https://atwar-game.com/games/?link=8448464039
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And these people that DDoS are of the same "unban" group that complain atWar is dying, rofl. Btw I had this interaction yesterday where people thought I was Dave xD

https://postimg.cc/S2kDZ0GJ
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No Iran
No Sweden
No Spain

meh
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This 5v5 scenario recreates the Second World War in Europe, North Africa and Middle East. Some info might be outdated.
For the First World War scenario, check out The Great Wars: Paths of Glory topic.

Warning: while playing, make sure to read units descriptions for more information.

Settings
Suggested turn duration: 5 minutes.
Victory condition: capture player capital and hold for 2 turn.
Max. game duration: 50 turns.
Upgrades: Enabled.

Alıntı yap:
Turns 1-2: September/October, 1939.
Turns 3-4: March/April, 1940.
Turns 5-6: May, 1940.
Turn 7: October, 1940.
Turns 8-9: January/February, 1941.
Turn 10: April, 1941.
Turns 11-13: May/June, 1941.
Turns 14-16: November, 1941.
Turns 17-19: May, 1942.
Turn 20: November, 1942.
Turn 21: December, 1942.
Turns 22-24: May/June, 1943.
Turns 25-27: October, 1943.
Turns 28-29: March/April, 1944.
Turn 30: July/August, 1944.
Turn 31+: No more events.








* Note that all rivers and darker spots on the map are designed as "no-go" zones and should not be exploited by any means, and Cairo isn't a port city.





Starting funds (total):
  • Allies: $17000
  • Axis: $48500

Finances (total):
  • Allies: High
  • Axis: Low



United Kingdom
Difficulty level: 4/5
Recommended strategy: Great Combinator, Imperialist, Iron Fist, Naval Commander.
Goals: Hold Egypt at all cost and keep fighting the german navy to make sure you and your allies have a clear path for D-Day.
Notes: Don't lose Egypt and make sure Gibraltar is walled. Keep your mainland stack in London to prevent an invasion while you wait for D-Day.
Events:
    Turn 5:
  • Field Artillery (10) near Cairo.
  • Support Infantry (20) near Cairo.
  • Light Tanks (20) near Cairo.

    Turn 7:
  • Infantry (15) near Cairo.

    Turn 8:
  • Field Artillery (5) in Kuwait.
  • Field Artillery (5) in Sinai.
  • Infantry (10) in Sinai.

    Turn 10:
  • Support Infantry (10) in Kuwait.

    Turn 20:
  • Infantry (40) near Cairo.

    Turn 21:
  • General (1) near Cairo.
  • Battleships (10) near Alexandria.
  • Medium Tanks (20) near Cairo.
  • Heavy Tanks (20) near Cairo.

    Turn 22:
  • Infantry (20) in Morocco.
  • Medium Tanks (30) in Morocco.

    Turn 25:
  • Destroyers (10) in Malta.
  • Battleships (10) in Malta.

    Turn 30:
  • Infantry (40) in London.
  • Medium Tanks (40) in London.

France
Difficulty level: 2/5
Recommended strategy: TBA.
Goals: TBA.
Notes: TBA.
Events:
    Turn 2:
  • Infantry (10) in Paris.
  • Light Tanks (10) in Paris.
  • Frigates (10) in the Atlantic.

    Turn 4:
  • Light Tanks (10) in Grenoble.
  • Light Infantry (10) in Grenoble.
  • Light Infantry (10) in Argel.
  • Light Infantry (10) in Rabat.

    Turn 16:
  • Troopships (2) near Belfast.
  • Battleships (2) near Belfast.
  • Frigates (6) near Belfast.
  • American Infantry (20) in New York.
  • American Tanks (20) in New York.

    Turn 18:
  • American Infantry (20) in Boston.
  • American Tanks (20) in Boston.

    Turn 20:
  • American Infantry (20) in New York.
  • American Tanks (20) in New York.
  • American Bombers (20) in New York.

    Turn 21:
  • American Bombers (20) in Boston.
  • American Bombers (20) in Virginia.

    Turn 22:
  • General (1) in Virginia.
  • Battleships (20) near Gibraltar.
  • American Infantry (20) in Virginia.
  • American Tanks (20) in Virginia.

    Turn 25:
  • Frigates (10) near Belfast.

    Turn 28:
  • General (1) in England.
  • American Infantry (10) in England.
  • American Bombers (10) in England.
  • American Tanks (20) in England.

    Turn 30:
  • American Bombers (10) in England.

Allies Minors
Difficulty level: 1/5
Recommended strategy: TBA.
Goals: Delay the Axis advance in Balkans. Keep your stack safe in England until D-Day comes.
Notes: You'll most likely lose all Balkans and Greece, just make sure to slow down the enemy and wall everything.
Events:
    Turn 2:
  • Frigates (6) near Halifax.
  • Field Artillery (5) in Greece.
  • Light Infantry (15) Greece.

    Turn 8:
  • Partisans (8) in Balkans.
  • Field Artillery (5) in Greece.
  • Militia (20) in Greece.

    Turn 12:
  • Partisans (16) in Balkans.

    Turn 17:
  • Inflation (1).

    Turn 18:
  • Partisans (14) in Balkans.
  • Troopships (2) near Liverpool.
  • Destroyers (4) near Liverpool.
  • Frigates (4) near Liverpool.

    Turn 24:
  • Partisans (10) in Balkans.
  • Partisans (10) in Greece.

    Turn 26:
  • Troopships (2) near Liverpool.
  • Destroyers (4) near Liverpool.
  • Frigates (4) near Liverpool.

    Turn 27:
  • Inflation (1).

USSR: North
Difficulty level: 4/5
Recommended strategy: Perfect Defense, Imperialist, Great Combinator.
Goals: Wall Eastern Poland, fight Finland and make sure you don't lose Leningrad. You can start pushing Axis back by turn 14.
Notes: Soviet Infantry are a bit weaker than the regular Infantry and vulnerable to the German Tanks.
Events:
    Turn 2:
  • General (1) in Leningrad.
  • Infantry (10) in Leningrad.
  • Field Artillery (10) in Leningrad.

    Turn 14:
  • Armored Cars (10) near Moscow.
  • Light Tanks (10) near Moscow.
  • Medium Tanks (15) near Moscow.
  • Infantry (30) in Leningrad.

USSR: South
Difficulty level: TBA
Recommended strategy: TBA.
Goals: TBA.
Notes: TBA.
Events:
    Turn 2:
  • Light Infantry (10) in Grozny.

    Turn 14:
  • General (1) in Stalingrad.
  • Transport Truck (1) in Stalingrad.
  • Militia (10) in Stalingrad.
  • Support Infantry (20) in Stalingrad.
  • Infantry (40) in Stalingrad.

    Turn 20:
  • Infantry (10) in Stalingrad.
  • Support Infantry (10) in Stalingrad.
  • Field Artillery (10) in Stalingrad.
  • Medium Tanks (10) in Stalingrad.
  • Heavy Tanks (10) in Stalingrad.

    Turn 21:
  • Heavy Tanks (10) in Stalingrad.

Germany: Heer
Difficulty level: 5/5
Recommended strategy: TBA.
Goals: TBA.
Notes: Must capture Paris and Rouen before turn 12.
Events:
    Turn 2:
  • General (1) in Köln.
  • Field Artillery (10) in Köln.
  • German Tanks (20) in Köln.
  • Infantry (20) in Essen.
  • Light Infantry (40) in Remagen.

    Turn 11:
  • General (1) in Ostpreussen.
  • Field Artillery (5) in Ostpreussen.
  • Armored Cars (15) in Ostpreussen.
  • Infantry (15) in Ostpreussen.
  • German Tanks (25) in Ostpreussen.

    Turn 30:
  • Inflation (1).

Germany: Kriegsmarine
Difficulty level: 1/5
Recommended strategy: Naval Commander, Imperialist, MoS, Iron Fist.
Goals: Capture the Arctic Circle and Bay of Biscay to increase your income. Don't allow the Allies to control the Atlantic. Make sure Italy is safe in the Mediterranean. Keep atacking the supply lanes if possible.
Notes: Capture Denmark and Norway as soon as possible.
Events:
    Turn 2:
  • Wolfpack (3) in the Atlantic.
  • Wolfpack (3) in the Mediterranean.
  • Wolfpack (3) in the North Atlantic.
  • Frigates (5) in the North Atlantic.
  • Battleships (10) in the North Atlantic.
  • Destroyers (10) in the North Atlantic.

    Turn 11:
  • U-boats (5) near Crete.
  • U-boats (5) near Malta.

    Turn 28:
  • Inflation (1).

Germany: Oberkommando
Difficulty level: 2/5
Recommended strategy: TBA.
Goals: TBA.
Notes: TBA.
Events:
    Turn 2:
  • General (1) in Posen.
  • Bombers (10) in Posen.
  • Infantry (10) in Posen.
  • Finnish Infantry (10) in Finland.
  • Light Infantry (20) in Finland.
  • Light Infantry (20) in Posen.
  • German Tanks (20) in Posen.

    Turn 3:
  • Finnish Infantry (20) in Finland.
  • German Tanks (40) in Tunisia.

    Turn 8:
  • General (1) in Tripolitania.
  • Armored Cars (10) in Tripolitania.
  • German Tanks (40) in Tripolitania.

    Turn 11:
  • General (1) in Eastern Poland.
  • Bombers (10) in Eastern Poland.
  • Light Tanks (20) in Eastern Poland.
  • Support Infantry (20) in Eastern Poland.

    Turn 28:
  • Inflation (1).

Kingdom of Italy
Difficulty level: 3/5
Recommended strategy: TBA.
Goals: TBA.
Notes: TBA.
Events:
    Turn 2:
  • General (1) in Milan.
  • Anti-Tank Guns (3) in Gondar.
  • Militia (5) in Gondar.
  • Infantry (5) in Milan.
  • Lights Tanks (15) in Milan.
  • Medium Tanks (15) in Milan.

    Turn 3:
  • Libyan Caporales (20) in Tripoli.
  • Libyan Caporales (20) in Sirte.

    Turn 7:
  • Infantry (20) in Trieste.
  • Field Artillery (20) in Trieste.
  • Light Tanks (20) in Trieste.

    Turn 8:
  • Armored Cars (20) in Tripoli.
  • Light Tanks (20) in Tripoli.

    Turn 10:
  • Infantry (10) in Sirte.

    Turn 11:
  • Battleships (5) near Ancona.
  • Destroyers (10) near Ancona.

    Turn 22:
  • Inflation (1).

    Turn 28:
  • Inflation (1).

    Turn 30:
  • Inflation (1).

Axis Minors
Difficulty level: 2/5
Recommended strategy: Blitz, RA, Imperialist.
Goals: TBA.
Notes: TBA.
Events:
    Turn 2:
  • General (1) in Hungary.
  • German Tanks (10) in Hungary.
  • Light Tanks (20) in Hungary.
  • Light Infantry (30) in Hungary.

    Turn 11:
  • Kingdom of Iraq (1) in Iraq.
  • Transport Truck (1) in Bulgaria.
  • Support Infantry (10) in Bulgaria.
  • Field Artillery (20) in Bulgaria.
  • Medium Tanks (20) in Bulgaria.
  • Arab Nationalists (60) in Iraq.

    Turn 17:
  • Heavy Tanks (5) in Romenia.
  • Field Artillery (15) in Romenia.
  • Infantry (20) in Romenia.
  • Light Tanks (20) in Romenia.
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Tarafından yazıldı Nanoknight, 19.04.2025 at 09:20

Tarafından yazıldı cheetah12, 17.04.2025 at 11:51

A sum up of this thread. Nero brings back up waffles old thank you letter and starts asking for players to be unbanned. Waffel writes up his thesis on why he should be unbanned Dave ignores it all because he didn't want to read it. Dave says he'd be willing to review the cases on banned players waffle reach's out and Dave blocks him on discord. Waffle continues his thesis and still gets ignored. Dave then claims that waffle is a troublemaker and making up drama(when waffle didn't start the unban thing nero did as I said before) waffle gets mad about being ignored and tells Dave to kill himself and that is the only thing Dave gleaned from this entire thing.(Dave was referring to f u waffles so he really cant act innocent) am I right Dave can correct, or me if I'm wrong.


You just misrepresented over 90% of everything Dave wrote and omitted a lot also on both sides, also Waffle wasn't ignored, clearly Dave had read through all of it since he had quoted and replied on it, instead you should just be honest and direct and admit what you want immediately >.>

it was meant as a joke tbh
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They already created world map 2.0 to address these issues.
They ignored what the players wanted and pushed ideas that the players clearly did not want.

And by the way... Kiev -> Kyiv, Odessa -> Odesa, Kharkov -> Kharkiv.
The changes on the world map only move into the pro-ukraine direction, because that is the pro-american view, never backwards.
Russia: South -> Ukraine: East is more likely in my opinion.

Making up to date games with geopolitics shaping in real time is always messy. It's hard to stay neutral.
Still... No Kosovo and Palestine on the map is wild.
The micronations (San Marino, Vatican, Andorra, Liechtenstein, etc.) would also be a fun addition (instead of the freakin' oil rigs), but whatever... that's just casually one of the things the players would want.
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19.04.2025 - Stop ddosing atwar
I know who it is. Not gonna say his name. He's been triggering our automated defenses all day long, but a couple of his IPs managed to sneak through. I manually banned them.
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Tarafından yazıldı Grand Inquisitor, 19.04.2025 at 07:51

Nice one buddy, calling people dogs, retards in forums is a nice way to go, guees you can do whatever if you on daves side. Always have considered you a retard to be honest!


He wasn't insulting. Just stating facts
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I'll bump it again because it has happend again. What the fuck are you trying to achieve for gods sake?
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Fire
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Tarafından yazıldı cheetah12, 17.04.2025 at 11:51

A sum up of this thread. Nero brings back up waffles old thank you letter and starts asking for players to be unbanned. Waffel writes up his thesis on why he should be unbanned Dave ignores it all because he didn't want to read it. Dave says he'd be willing to review the cases on banned players waffle reach's out and Dave blocks him on discord. Waffle continues his thesis and still gets ignored. Dave then claims that waffle is a troublemaker and making up drama(when waffle didn't start the unban thing nero did as I said before) waffle gets mad about being ignored and tells Dave to kill himself and that is the only thing Dave gleaned from this entire thing.(Dave was referring to f u waffles so he really cant act innocent) am I right Dave can correct, or me if I'm wrong.


You just misrepresented over 90% of everything Dave wrote and omitted a lot also on both sides, also Waffle wasn't ignored, clearly Dave had read through all of it since he had quoted and replied on it, instead you should just be honest and direct and admit what you want immediately >.>
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Can you make the scenario public?
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Kaska humbled by grand inquisitor. im reporting you to my cousin wd (tyrone)
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Tarafından yazıldı Kaska, 18.04.2025 at 01:58

Tarafından yazıldı 77TENGRI99, 17.04.2025 at 16:58

Tarafından yazıldı Dave, 16.04.2025 at 17:34


I don't always agree with you Tengri but at least you make way better meme videos



I don't always agree with you Dave but i still remember your class acts and good behaviours towards me and others. However, I think that you are overreacting since that laochra forum drama and i cant forgive you for destroying our little family here on aw


Tengri is a freak and a retard but this comment gives a perfect conclusion to this topic IMO

Altough many people believe that i was supportive of the bans (mostly because of waffel paranoïa and drama Queen personality enflammed by lao mistreatment), ive never voted for them. As ive been saying many times, my position was always to perma mute for the worst people (like 006 for exemple). Ive never abused m'y powers as it has been mentioned, and i believe most of the staff team was in the same situation. It's easy to cry and play thé victim card when you dont wheel the hammer and call to the community which dont know shit. As that retarded comment by tempest underline, being a mod is taking a lot of crap, not necessarily being able to défend yourself, and see some random people turning you into something or someone you're not. Thats fair and i dont really care tbh.

About Dave, again, hats down to tengri. Hes not thé villain or thé asshole that some prétend he is, hé just see the game from another perspective, overall is a nice dude with a lot of interesting things to Say and a great background. If it wasnt for him, that cunt xbugs would still bé ddosing the game with no réaction whatsoever from amok, like it was before Dave bought atwar. Some remember how bad it was... AT least Dave keeps the game running.

That being said Dave, i cannot sugarcoat the reality : tengri is right, again, with thé massive purge, Sid and you (i strongly believe sid was a bad choice and the CC events confirmed he was not fit for the job) overreacted and made a séries of bad décision regarding toxicity, and consequently have destroyed the soul or atwar : it's tiny community of nerds that pushed the games to it's limits, inventing new tactics, new ways within the matrix etc... As tengri mentionned despite thé toxicity it was passionnate and warm, a little bit liké a family, we knew each other, fought each other, trashed each other... at the end of thé day we all came back for more, and now it's gone, empty, with no skilled players to make the game interesting. Even the staff team is gone and ni games are being played, partly because that little community that was either banned or driven away was creating the quick game activity, or was able to train some new people to do it (try understand some scénarios without skilled players to explain you what to do. Some jewels have not been player for years like 30 years wars and its frezking sad).

Now most of us ask you to at least let some friends or dear person comr back and you refuse for reasons i dont understand and with a frivolity that i dont really agree with.

Sorry to say this bro, but this is disappointing : youve changed the face of a game weve played and loved together, but zt thé same Time you didn't improve it. If u had, you could claim to bé legit with your "business perspective" but atm youve killed the community that kept this game alive and dont have thé Time to code (not blaming you for that, just stating a fact that underline m'y point that your shouldnt have ban all thèse people : permamute is the key)

As 4nic said, you should unban all, not because you like them but because theyre making the activity. You should stay up in the sky coding and improving the games (i'll bé dead before thé tutorials are done) and not bother yourself with thé retards and the nerds, permamute them on all but pr (they'll make alts otherwise)

This is m'y final 2cents, you know i mean well and that im right as usual, i Hope you find the lucidity to aknowledge and do thé right things

Nice one buddy, calling people dogs, retards in forums is a nice way to go, guees you can do whatever if you on daves side. Always have considered you a retard to be honest!
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[UPDATE: 4/18/2025]

- Portugal now has access to the Cassador. A Unique Unit identical to standard Infantry except for its +2ATK/DEF against all other Unique Units in the game, and -2ATK/DEF to the standard Infantry and Cavalry.

- Persia now has access to the War Elephant. A logistical unit with fair power, though not cost-effective power, capable of transporting Field Guns. This makes Persians the only civilization that can move Field Guns faster than 3 Range per turn.
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If kaska insults me publicly again i will gut the neck out of his spine
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Tarafından yazıldı Kaska, 18.04.2025 at 01:58

Tengri is a freak and a retard but this comment gives a perfect conclusion to this topic IMO

Altough many people believe that i was supportive of the bans (mostly because of waffel paranoïa and drama Queen personality enflammed by lao mistreatment), ive never voted for them. As ive been saying many times, my position was always to perma mute for the worst people (like 006 for exemple). Ive never abused m'y powers as it has been mentioned, and i believe most of the staff team was in the same situation. It's easy to cry and play thé victim card when you dont wheel the hammer and call to the community which dont know shit. As that retarded comment by tempest underline, being a mod is taking a lot of crap, not necessarily being able to défend yourself, and see some random people turning you into something or someone you're not. Thats fair and i dont really care tbh.

About Dave, again, hats down to tengri. Hes not thé villain or thé asshole that some prétend he is, hé just see the game from another perspective, overall is a nice dude with a lot of interesting things to Say and a great background. If it wasnt for him, that cunt xbugs would still bé ddosing the game with no réaction whatsoever from amok, like it was before Dave bought atwar. Some remember how bad it was... AT least Dave keeps the game running.

That being said Dave, i cannot sugarcoat the reality : tengri is right, again, with thé massive purge, Sid and you (i strongly believe sid was a bad choice and the CC events confirmed he was not fit for the job) overreacted and made a séries of bad décision regarding toxicity, and consequently have destroyed the soul or atwar : it's tiny community of nerds that pushed the games to it's limits, inventing new tactics, new ways within the matrix etc... As tengri mentionned despite thé toxicity it was passionnate and warm, a little bit liké a family, we knew each other, fought each other, trashed each other... at the end of thé day we all came back for more, and now it's gone, empty, with no skilled players to make the game interesting. Even the staff team is gone and ni games are being played, partly because that little community that was either banned or driven away was creating the quick game activity, or was able to train some new people to do it (try understand some scénarios without skilled players to explain you what to do. Some jewels have not been player for years like 30 years wars and its frezking sad).

Now most of us ask you to at least let some friends or dear person comr back and you refuse for reasons i dont understand and with a frivolity that i dont really agree with.

Sorry to say this bro, but this is disappointing : youve changed the face of a game weve played and loved together, but zt thé same Time you didn't improve it. If u had, you could claim to bé legit with your "business perspective" but atm youve killed the community that kept this game alive and dont have thé Time to code (not blaming you for that, just stating a fact that underline m'y point that your shouldnt have ban all thèse people : permamute is the key)

As 4nic said, you should unban all, not because you like them but because theyre making the activity. You should stay up in the sky coding and improving the games (i'll bé dead before thé tutorials are done) and not bother yourself with thé retards and the nerds, permamute them on all but pr (they'll make alts otherwise)

This is m'y final 2cents, you know i mean well and that im right as usual, i Hope you find the lucidity to aknowledge and do thé right things


I do appreciate your advice, even though I'm not following it in this specific case. I still respect the fact that you have always been able to tell me when you think I'm wrong, in a way that's rational and well-intentioned. I guess we'll see what the future brings.
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Tarafından yazıldı Kaska, 18.04.2025 at 01:58

This is m'y final 2cents, you know i mean well, i Hope you find the lucidity to aknowledge and do thé right things


Same . This thread ran its course.

I hope Dave can find the courage to do the right thing... banning all those bastards once for all .
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18.04.2025 - Let's play WWII
Let's play WWII like 7 hours from now. I forgot my discord details and my old email. So someone tell clovis and and siri to come on discord/tell bugs to send me my detais.
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18.04.2025 - Stop ddosing atwar
It's totally me, I suck at scenario games so I gotta use this time to make us all lose
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Tarafından yazıldı 77TENGRI99, 17.04.2025 at 16:58

Tarafından yazıldı Dave, 16.04.2025 at 17:34


I don't always agree with you Tengri but at least you make way better meme videos



I don't always agree with you Dave but i still remember your class acts and good behaviours towards me and others. However, I think that you are overreacting since that laochra forum drama and i cant forgive you for destroying our little family here on aw


Tengri is a freak and a retard but this comment gives a perfect conclusion to this topic IMO

Altough many people believe that i was supportive of the bans (mostly because of waffel paranoïa and drama Queen personality enflammed by lao mistreatment), ive never voted for them. As ive been saying many times, my position was always to perma mute for the worst people (like 006 for exemple). Ive never abused m'y powers as it has been mentioned, and i believe most of the staff team was in the same situation. It's easy to cry and play thé victim card when you dont wheel the hammer and call to the community which dont know shit. As that retarded comment by tempest underline, being a mod is taking a lot of crap, not necessarily being able to défend yourself, and see some random people turning you into something or someone you're not. Thats fair and i dont really care tbh.

About Dave, again, hats down to tengri. Hes not thé villain or thé asshole that some prétend he is, hé just see the game from another perspective, overall is a nice dude with a lot of interesting things to Say and a great background. If it wasnt for him, that cunt xbugs would still bé ddosing the game with no réaction whatsoever from amok, like it was before Dave bought atwar. Some remember how bad it was... AT least Dave keeps the game running.

That being said Dave, i cannot sugarcoat the reality : tengri is right, again, with thé massive purge, Sid and you (i strongly believe sid was a bad choice and the CC events confirmed he was not fit for the job) overreacted and made a séries of bad décision regarding toxicity, and consequently have destroyed the soul or atwar : it's tiny community of nerds that pushed the games to it's limits, inventing new tactics, new ways within the matrix etc... As tengri mentionned despite thé toxicity it was passionnate and warm, a little bit liké a family, we knew each other, fought each other, trashed each other... at the end of thé day we all came back for more, and now it's gone, empty, with no skilled players to make the game interesting. Even the staff team is gone and ni games are being played, partly because that little community that was either banned or driven away was creating the quick game activity, or was able to train some new people to do it (try understand some scénarios without skilled players to explain you what to do. Some jewels have not been player for years like 30 years wars and its frezking sad).

Now most of us ask you to at least let some friends or dear person comr back and you refuse for reasons i dont understand and with a frivolity that i dont really agree with.

Sorry to say this bro, but this is disappointing : youve changed the face of a game weve played and loved together, but zt thé same Time you didn't improve it. If u had, you could claim to bé legit with your "business perspective" but atm youve killed the community that kept this game alive and dont have thé Time to code (not blaming you for that, just stating a fact that underline m'y point that your shouldnt have ban all thèse people : permamute is the key)

As 4nic said, you should unban all, not because you like them but because theyre making the activity. You should stay up in the sky coding and improving the games (i'll bé dead before thé tutorials are done) and not bother yourself with thé retards and the nerds, permamute them on all but pr (they'll make alts otherwise)

This is m'y final 2cents, you know i mean well and that im right as usual, i Hope you find the lucidity to aknowledge and do thé right things
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Its clovis, most likely, trying to avoid my duel
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Tarafından yazıldı Dave, 16.04.2025 at 17:34


I don't always agree with you Tengri but at least you make way better meme videos



I don't always agree with you Dave but i still remember your class acts and good behaviours towards me and others. However, I think that you are overreacting since that laochra forum drama and i cant forgive you for destroying our little family here on aw
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I don't know who the fucking idiot is, but stop ddosing atwar for fucks sake, I don't know what you are trying to achieve.
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Tarafından yazıldı 77TENGRI99, 16.04.2025 at 17:24

Only made for fani and lauf
(i been to some dc servers like this )




Thanks for including me g
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A sum up of this thread. Nero brings back up waffles old thank you letter and starts asking for players to be unbanned. Waffel writes up his thesis on why he should be unbanned Dave ignores it all because he didn't want to read it. Dave says he'd be willing to review the cases on banned players waffle reach's out and Dave blocks him on discord. Waffle continues his thesis and still gets ignored. Dave then claims that waffle is a troublemaker and making up drama(when waffle didn't start the unban thing nero did as I said before) waffle gets mad about being ignored and tells Dave to kill himself and that is the only thing Dave gleaned from this entire thing.(Dave was referring to f u waffles so he really cant act innocent) am I right Dave can correct, or me if I'm wrong.
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Tarafından yazıldı El Serbio, 16.04.2025 at 11:25

Are you programmer? If you are, then help Dave implement AI in game if is it that simple. If you are not, than better shut up about things you know nothing.. Adding Ai features is maybe easy, but adding it to existing code that is already bad and messed up is headache.. As Dave already said, sometimes is easier to create whole game from scratch than updating it with new features.


Wow, I didn't expect such a hostile response. I'll break it down into parts to make sure I get my point across this time. One last try. The thread is going to die now anyways, judging by Dave's last comment.

"Are you a programmer?"
Yes, I'm a software engineer and a business owner, like Dave, actually. I never claimed to be anything else. Learning about history and playing strategy games just happens to be my hobby since I was a teen. So we both like atwar... one fewer reason to hate each other.

"If you are (a programmer), then help Dave implement AI in game..."
Definitely not helping Dave (the game, rather) out of spite, although I would be open for it, that's up to him, not me (...) and I highly doubt he couldn't find someone for the job if he wanted to. Additionally, that's not the appropriate format to approach this anyway - there's no API or a modding toolkit, atwar is a makeshift game in the browser with clearly outdated tech, you know.

"...if is it that simple. (adding AI to the game)"
I never said it is simple. I always emphasize that it is difficult, I just tend to bring it up as an example because I genuinely believe it would vastly improve the game and it's something I - personally - want to see. Basically if you read my very first comment in this thread, I also claimed there that I'm aware of the difficulties.

"If you are not, than better shut up about things you know nothing.." -> I already clarified that I am, so the conditional is false... you may or may not read this paragraph
I will not comment on the shut up part, however, my knowledge in game development is OK. It's neither expert nor rookie level. All I know derives from my years of experience playing strategy games and what I know about programming in general. In other words, I never tried to sit down and create a game myself, but I have a deep understanding of the technical background, if that makes sense. As an analogy: like an auto mechanic who specializes in repairing Porsche vehicles, but he could also look into a BMW's issues, given he's exercising a little caution and studies the specifics beforehand (...) the result won't be perfect, but he can deliver results consistently at the least.

"Adding Ai features is maybe easy, but adding it to existing code that is already bad and messed up is headache.."
I would say it is the opposite; creating a complex AI bot for a task is much harder than integrating it into a pre-existing ecosystem (the game in our case). In terms of programming, it could be compared to the difficulties of hosting/operating a website vs making a blank html website for your IT teacher in school, or turning a singleplayer game into online multiplayer. If you specifically referred to the optimization part though and you are also speculating that the game's code is this messy, then both aspects are difficult indeed.

"As Dave already said, sometimes is easier to create whole game from scratch than updating it with new features."
I have no idea what Dave did or didn't say in this regard, but I can fortunately tell you again, this is precisely what I said in my first comment in this thread:
'Implement some of the suggestions that people keep pushing in a feedback format for years. Adding bots for instance - I know it is a huge challenge programming wise.'
As I explained earlier, this is something that I genuinely believe to be an incredibly good addition and I have a subjective bias for it. If you read this carefully, you will notice that you could replace this sentence with 'add custom strategies in the map editor' for instance, and my point would be the same - to make updates to the game at ANY scale because it has been stalling for years. It was Sphinx who derailed my original message because I made the mistake of quoting him. It's also very likely that he doesn't even know about my first msg, he just jumped on me without prior knowledge.
I also said the following:
'Alternatively, you could keep the existing IP and make atWar 2. That way, the core legacy playerbase (veterans) could stay here and enjoy the game until they (or you) see fit.'
I think this clarifies to you that I'm aware it might be easier to do. But then do it, stop sitting still. Don't let it stagnate until there's no players left. A videogame is not a Disney movie that you can remake in live adaptation to refresh the copyright ownership 60 years later. That was my whole point with this. Lecturing you, Sphinx or Dave about programming was not on my bucket list. I'm also pretty sure Dave could do it better than me - he knows much more about the game's code and his experience with game development is surely higher than mine (which is nearly zero, quite easy to beat).
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Lmao
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The amount of time and effort that was spent on this topic,wish it was spent on improvement on the game called atwar. Seems like its fate is to die slowly. Wish you guys all the best.
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Tarafından yazıldı Nanoknight, 17.04.2025 at 04:04

Alıntı yap:

Are you programmer? If you are, then help Dave implement AI in game if is it that simple.


Doesn't matter if one is a programmer, the owner is responsible for the handling of whatever software, and also as the owner chooses or not to hire/trust someone to work on whatever, atWar isn't some open source project where "hur dur if you want it, just do it yourself" is a valid counter-argument.

Based on what Dave has said, and knowing about web development history, I can believe there is less effort in starting from scratch, for an improved experience.
Not entirely related, but look at what just happened to 4chan, they were using very unsafe, old libraries and subsequently, finally got "nuked"



I am just saying that its not easy as people think.. They see 50minute tutorial on youtube and they think they can became programmers in 1h or they can create a game with 1h youtube video.. Dave said many times that code of this game is whole mess. If he created that mess, he could've implement new features much easier, but changing someone else's code is just pain in ass..
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