sonuç bulundu: 1615
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30.09.2021 - Unfair Adventure Game
In:
Name: Dr. Doof
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In...
Character name: Nick
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29.09.2021 - Premium Giveaway
Tarafından yazıldı Sveslav, 29.09.2021 at 11:11

Hello

Hi Sveslav
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They are indeed 2 people and the person John_Wick is separate and skilled enough to be a rank 9 with his elo. I verified this myself through means I won't explain here. They may both CW/Duel.
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Tarafından yazıldı Tribune Aquila, 28.09.2021 at 10:25

I don't get it

we still ♥ you
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Tarafından yazıldı winkcat, 27.09.2021 at 22:57
...you know what they say about men with small hands...

They make better proctologists?
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27.09.2021 - Unleashed and others
Tarafından yazıldı Unweeshed, 27.09.2021 at 22:05

bad activity is better then no activity


I disagree.

See https://atwar-game.com/forum/topic.php?topic_id=48001
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I got a vertical mouse a year or so ago after Abraham recommended it... it really is great. Since I work at my computer all day long it makes a difference.
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27.09.2021 - Delete Maps
I'm working on it

It will have some restrictions though, like you won't be able to delete maps with more than, say, 10 plays, to prevent people from maliciously deleting popular maps. (I might change the exact number, don't quote me on it yet, but it will be something like that.)

Here's a screenshot from the test site -- it's not finished yet though.

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Tarafından yazıldı Noir Brillant, 27.09.2021 at 14:13

Would anyone know if this is going to be addressed in the near future or not? Just curious, no pressure.


Yes I'm working on it, but it will take a while.

The entire way AW saves/loads games is janky and not reliable. In July I started working on a replacement system. I got the saving-half of it more or less done. I still have to do the "loading it back in again" part. I'm hoping it will fix problems like this bug report, and other things too. However there's a chance it won't fix everything -- there may still be bugs elsewhere -- but it should make them easier to track down at that point.

Anyway it's definitely a work in progress.
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82
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80
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27.09.2021 - Origins of Unleashed
I think Unleashed has serious mental issues and needs professional help. (I'm not joking, I'm not trying to be insulting... I mean it in the literal, serious sense.)

It could be emotional turmoil like Brianwl said... in fact there's probably a lot of truth to that. I once heard somebody else say he has Borderline Personality Disorder... I don't know for sure, but that would make a lot of sense too.

Since I'm not a psychologist though, there's nothing I can do to help him. My job is just to protect the rest of the AW community from him.

It's challenging to keep someone out when they are so determined. So far we've banned almost 300 accounts of his, and over 700 IP addresses (mostly VPNs). The vast majority of those bans were added by our system automatically. It's not like I have time to sit here all day applying bans . We have a pretty strong banning system now that learns and automatically applies bans whenever it makes a connection between a banned person and some new alt. It's not perfect though, and he continues to slip through from time to time. Just about every single moderator has had to deal with him at one time or another.

So here we are, now 2 years and counting... and he's still trying to get into a game where nobody wants him.
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Tarafından yazıldı Chess, 25.09.2021 at 03:04



Check it out.... in your user profile / settings page:



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26.09.2021 - Premium Giveaway
Ted the philanthropist

Thanks for doing this, it was a very nice thing to do.
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26.09.2021 - Join game link
Tarafından yazıldı Palmitas, 26.09.2021 at 08:31

Tarafından yazıldı Amok, 11.11.2013 at 10:29

Will be implemented.

Updates on when it's coming?
8 years have passed by


First I've seen of this. I'll try to follow through on what Amok promised though.

I'll do my best to get it done sometime in the next 8 years
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26.09.2021 - Curiosity!!!
Moving this to Ideas and Suggestions.... would be cool to develop someday
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Thanks to everybody who participated... it was nice talking with you all. We will do this again sometime!
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I might be a couple minutes late guys... trying to get back home fast as I can
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Tarafından yazıldı Sid, 25.09.2021 at 14:01

We'll never know because China banned gaming except for like 1 hour a day.

Perfect for casual... could you imagine 100 million people playing a casual turn each day ♥
Dave should contact the Chinese government and sell AW on it's 'strategic - logistic development, pro-social teamwork, and of course, world geography' benefits for youth. ♥
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We'll never know because China banned gaming except for like 1 hour a day.
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Tarafından yazıldı Dave, 25.09.2021 at 07:44

Tarafından yazıldı JUGERS2, 25.09.2021 at 07:38

Penalizing the majority for 1 person.




He's asking for an additional option to customize who he receives messages from... I thought you were in favor of MORE customization


Dave, you got me thinking... is this really possible?

https://atwar-game.com/forum/topic.php?topic_id=48013#m766677

ps Chess... Brilliant...!
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Tarafından yazıldı JUGERS2, 25.09.2021 at 08:35

Customization means for the individual to choose and let's the default untouched, if you can do that sure i am fine but me not being able to pm a random new player i see because he has to add me friend list, no i am not fine.


That's what he's saying... you're freaking out over nothing
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Tarafından yazıldı JUGERS2, 25.09.2021 at 07:38

Penalizing the majority for 1 person.




He's asking for an additional option to customize who he receives messages from... I thought you were in favor of MORE customization
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That's a great idea. It should be easy to implement, too (unlike most things on AW)...
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Just to add to this, I play a lot of casual and he's not wrong. But he has the same chance of getting 10 turns in a row. It's not an exaggeration. 10-12 rolls for one player is common. But over the course of a game it averages out.

After reading Dave's novel, I think what happens is the random player is picked and 5 moves or so are executed... more depending on the number of overall moves. In casual games, it's easy to have 50+ moves per turn mid game, and rather than run through 50 iterations, i think it does 5 iterations to save on memory, so you get things like 10 moves of his, 10 moves of yours. Not sure obviously, not a coder, but it's just what i've observed, and i don't notice it as much in the early game when there are only a few moves. Will pay more attention and do a proper bug report if i can get some more concrete data and screen shots...
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Good idea!
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I'll share one more example. atWar has a big database of registered users -- almost 750K as of this moment. Obviously most of those accounts are inactive at this point. Some will never come back. But a lot of them can and do come back. We saw this happen last year during the big covid spike -- not only did we have new people coming in, we had lots and lots of "old timers" coming back too. There is a huge "reservoir" of potential activity if we could get old players to come back and, most importantly, stick around.

Now, again, I know there are lots of reasons people may have for not sticking around, and the community is just 1 of them. But...

A few days ago I happened to see a conversation in the main lobby chat. There was a player who had just come back to atWar after 2 years, and was asking what was new. Another player -- who I won't name, but he's one of the known toxic people around here -- was going on about how dead the game is, staff is out to get him, mods/admins are corrupt, blah blah blah. Now put yourself in their shoes... if you've just come back after 2 years, and everything you hear is negative, why would you stick around?

The only people who complain about the moderation are, generally speaking, the toxic ones who are always in trouble because of it. The vast majority of AW users approve of the job our moderators do, and some even want us to enforce the rules MORE strictly. (I'm not just making that up, we know it because of the responses we got to our Survey.) The player I saw complaining is one of those guys who barely even plays the game, he just hangs around to complain about how badly he feels he's been treated -- in other words, he's just a drain on the community. He contributes nothing.

If I'm answering the question "what's new in the last 2 years", there are a lot of good updates I can mention: CW betting, the new playoffs system, new strategies, daily login bonuses, earning PC from games, the PC transfer feature, allowing non-premiums to play Promo'd maps for free, not to mention lots of bugs that have been fixed. Now I know what you're thinking, this is all just a drop in the ocean, and you're right -- there are still many other things that we're working on adding, still bugs to fix, etc. But considering how badly atWar had been neglected prior to my arrival, I think it is fair to say there are lots of good things to say about the progress we've made. (Again, I'm not saying things are perfect -- we still have a long way to go -- but there are honestly more reasons for optimism than negativity at this point.)

When old players come back after long period of inactivity, we should welcome them and encourage them.
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Tarafından yazıldı RaulPB, 24.09.2021 at 08:25

I unsarcastically wonder if AW is still in time to catch those flies; time will tell


I could be wrong, but I believe the answer is yes, and here's why:



This is how many new users registered each month, for the last year. (Guest accounts are excluded.) As you can see, it usually averages around 4K new users each month.

Now in fairness, I don't know how many of those are alts -- I assume a lot of them are -- but even if 50% of all new accounts were alts, that's still 2000 new users each month, on average. (I don't think it's really as high as 50%, but it's a nice easy number for sake of argument)

My point is, atWar has plenty of new users coming in. The problem is that only a small % of them stick around. There are lots of reasons why they don't stay, but I think the toxic community is one of them.
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24.09.2021 - MK question
Tarafından yazıldı JUGERS2, 24.09.2021 at 11:57

Tarafından yazıldı brianwl, 24.09.2021 at 11:35

Tarafından yazıldı JUGERS2, 24.09.2021 at 10:10

I heard certain MK members are permabanned(?). If thats the case could we know the reasoning behind it? Just curius behind the way of thinking behind this action.


Sure, but still need to follow the correct format: https://atwar-game.com/forum/topic.php?topic_id=41801

Include the names so i can contact them and see if they wish to share their story publicly.

I see no format....as for if they want to be public i guess they do since they inform me about it, someone who is not a big fan of mk for varius reasons

From the linked page...

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You may request a particular issue be publicized for transparency, but this request must be made privately first, as there are likely details of the issue of which you are not aware. The request will then be opened in the mod forums, where the moderation team will discuss if the matter is suitable for discussion in the forums. Generally, there are only two reasons your request will be declined:

(1) The player involved in the issue is clearly using the incident to gain attention, notoriety, is using the action to forward a personal agenda by personally attacking an AW staff member, or otherwise create dissent, distraction, or unrest in the community.

(2) The player involved has made an honest mistake, and prefers to quietly make his amends without attention being drawn to him. (i.e. respect for the right to be forgotten.) Many new players make mistakes, and have later come to be respected members of our community. AW staff respect the intense emotional nature of this game, and most of us have 'been there' at one point, and said something in game we may not have said otherwise. As such, we will protect your privacy for these 'one time occurrences'.

Once accepted, the moderator will inform you the request for transparency has been approved, and a discussion thread will be created. The moderation team will keep the discussion unlocked provided it does not devolve into personal attacks and blame. The point of transparency is to inform, not inflame.
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